Acquired NVIDIA Part I: The GPU Company (1993-2006)
Category: Acquired Podcast (Deep Dives) · Duration: 124 min · ▶ Watch
Speakers: Ben Gilbert and David Rosenthal
Segments (14)
- 00:00 · Introduction and Announcements
- The hosts introduce the episode and make some announcements.
- 01:08 · Welcome to Acquired: NVIDIA
- An overview of NVIDIA’s current market dominance and the premise of the episode.
- 02:48 · Jensen Huang’s Early Life
- Jensen’s childhood, moving from Taiwan to a reform school in Kentucky, and then to Oregon.
- 12:32 · College and Early Career
- Jensen studies electrical engineering, works at AMD, and then joins LSI Logic.
- 20:33 · The Founding of NVIDIA
- Jensen, Chris Malachowsky, and Curtis Priem meet at Denny’s to discuss starting a 3D graphics company.
- 26:50 · Funding from Sequoia
- Jensen pitches Don Valentine at Sequoia Capital and secures initial funding.
- 31:00 · The NV1 and Sega Deal
- NVIDIA develops the NV1 using quadrilaterals and partners with Sega, but the industry moves towards triangles.
- 39:26 · Near Bankruptcy and the Pivot
- The NV2 fails, Sega bails them out, and NVIDIA pivots to build the Riva 128 using triangles.
- 45:14 · The 6-Month Product Cycle
- NVIDIA adopts an aggressive 6-month product cycle to outpace competitors.
- 51:29 · The Riva 128 Success
- The Riva 128 is a massive success, saving the company and establishing NVIDIA as a major player.
- 56:00 · The GeForce 256 and the GPU
- NVIDIA launches the GeForce 256 and coins the term Graphics Processing Unit (GPU).
- 01:06:00 · The Xbox Deal
- NVIDIA secures a massive deal to provide the GPU for Microsoft’s original Xbox.
- 01:23:00 · Acquiring 3dfx
- NVIDIA acquires the assets of its former rival, 3dfx Interactive.
- 01:30:00 · Programmable Shaders
- NVIDIA introduces programmable shaders, laying the groundwork for general-purpose GPU computing.
Specific Prices (8)
| Timestamp | Item | Value | Context |
|---|---|---|---|
| 17:23 | LSI Logic IPO Venture Return | $153 million | The return Sequoia Capital made on their investment in LSI Logic. |
| 30:38 | NVIDIA Initial Funding | $2 million | The total amount raised in NVIDIA’s first round from Sequoia and Sutter Hill. |
| 30:45 | NVIDIA Post-Money Valuation | $6 million | The valuation of NVIDIA after their initial funding round. |
| 39:43 | NVIDIA Memory Cost | $200 | The cost of the memory components for NVIDIA’s early chips, which became a disadvantage when memory prices dropped. |
| 48:24 | Hardware Emulator | $1 million | The cost of the IKOS hardware emulator NVIDIA bought to test the Riva 128 before manufacturing. |
| 01:08:00 | Xbox Deal Value | $500 million per year | The estimated value of the contract for NVIDIA to supply GPUs for the Xbox. |
| 01:08:00 | Xbox Deal Advance | $200 million | The upfront advance Microsoft paid NVIDIA as part of the Xbox deal. |
| 01:28:00 | 3dfx Acquisition Cost | $70 million cash + 1 million shares | The price NVIDIA paid to acquire the core assets of 3dfx. |
Memory Facts (1)
- [39:33] NVIDIA’s early chips were designed to be tight on memory, using components that cost about $200, while competitors used architectures that required more memory but benefited when memory prices dropped to around $50.
- $200 vs $50
Bottleneck Claims (1)
- [37:13] Software emulation of graphics chips was incredibly slow.
- Evidence: When testing the Riva 128 on the emulator, it could only render one frame every 30 seconds.
Predictions (1)
- [33:53, Long-term (realized over the next few decades).] 3D graphics would become the biggest entertainment medium.
Key Technologies (3)
- ASIC (Application-Specific Integrated Circuit): Custom-designed chips for specific functions, which LSI Logic pioneered.
- GPU (Graphics Processing Unit): A specialized processor designed to accelerate graphics rendering, a term coined by NVIDIA with the GeForce 256.
- Programmable Shaders: Allows developers to write custom code to control the rendering pipeline, moving away from fixed-function graphics.
Companies Mentioned (8)
NVIDIA · AMD · LSI Logic · Sequoia Capital · Sega · Microsoft · 3dfx Interactive · TSMC
Notable Quotes (3)
My will to survive exceeds almost everybody else’s will to kill me. — Jensen Huang @ 04:12
If you lose my money, I’ll kill you. — Don Valentine @ 30:05
If you’re not reinventing yourself, you’re just slowly dying. — Jensen Huang @ 01:14:08
Key Topics
NVIDIA History · Jensen Huang Biography · 3D Graphics Evolution · Venture Capital Funding · Semiconductor Manufacturing · Corporate Strategy and Pivots
Takeaways
- NVIDIA’s survival was driven by Jensen Huang’s intense determination and willingness to make bet-the-company pivots.
- The decision to adopt a 6-month product cycle allowed NVIDIA to out-innovate established competitors.
- Investing in simulation and emulation tools (like the IKOS emulator) was crucial for executing rapid hardware development without costly manufacturing errors.
- The shift from fixed-function graphics to programmable shaders (GPUs) laid the foundation for NVIDIA’s future dominance in AI and general-purpose computing.